Hello Me Team just a bit of feedback on your brilliant program. I played around with the progress bar. Made it without round corners. When the bar reaches the top it seems to delete the right hand line.
Also the number is a pixel to high so as when the bar moves right it only shows a line below the number and not on top. I have included 2 pics to show the problem. Thank you and hope to see an update soon showing the corrections.
Anton
progress bar bug
progress bar bug
- Attachments
-
- screen2.jpg (80.5 KiB) Viewed 7424 times
-
- screen1.jpg (69.73 KiB) Viewed 7424 times
- biljana.nedeljkovic
- mikroElektronika team
- Posts: 1043
- Joined: 30 Jun 2015 15:15
Re: progress bar bug
Hello,
Thank you for the feedback.
Can you attach your project so I can see it and run some tests myself?
Which MCU have you used with it?
Kind regards,
Biljana
Thank you for the feedback.
Can you attach your project so I can see it and run some tests myself?
Which MCU have you used with it?
Kind regards,
Biljana
Re: progress bar bug
Please find attached code. I am using a 18f452 or a 18f4620
Could not load zip file I get the following error
''Sorry, the board attachment quota has been reached."
All You do is to place a progress bar on a screen with 2 buttons up and down I set the max and min to 0 and 10 and write code to make the progress bar go up and down
progressbar1.position=progressbar1.position+1 ect
if progressbar1.position>9 then
progressbar1.position=10
end if
Anton
Could not load zip file I get the following error
''Sorry, the board attachment quota has been reached."
All You do is to place a progress bar on a screen with 2 buttons up and down I set the max and min to 0 and 10 and write code to make the progress bar go up and down
progressbar1.position=progressbar1.position+1 ect
if progressbar1.position>9 then
progressbar1.position=10
end if
Anton
- biljana.nedeljkovic
- mikroElektronika team
- Posts: 1043
- Joined: 30 Jun 2015 15:15
Re: progress bar bug
Hello,
You can add the project now.
I apologize for the inconvenience.
Best regards,
Biljana
You can add the project now.
I apologize for the inconvenience.
Best regards,
Biljana
Re: progress bar bug
Please find attached code.
- Attachments
-
- test.zip
- (428.74 KiB) Downloaded 179 times
Re: progress bar bug
Wow still no reply please change the progress bar in the demo to a square one to see the problem.
Anton
Anton
- biljana.nedeljkovic
- mikroElektronika team
- Posts: 1043
- Joined: 30 Jun 2015 15:15
Re: progress bar bug
Hello,
I have tried to put the progress bar, I haven't had those problems.
Can you tell me which hardware do you use?
I apologize for the late reply.
I would like to reproduce the same issue in order to help you solve it in the short notice.
Best regards,
Biljana
I have tried to put the progress bar, I haven't had those problems.
Can you tell me which hardware do you use?
I apologize for the late reply.
I would like to reproduce the same issue in order to help you solve it in the short notice.
Best regards,
Biljana
Re: progress bar bug
Thank you for your reply.
I use custom board but ks108 display. Please try and put square progress bar and say from 0-10 when bar gets to 10 it wipes out the right hand line. The bar goes one pixel to much. Use progress bar with rounded set to false , off.
Thanks
Anton
I use custom board but ks108 display. Please try and put square progress bar and say from 0-10 when bar gets to 10 it wipes out the right hand line. The bar goes one pixel to much. Use progress bar with rounded set to false , off.
Thanks
Anton
- biljana.nedeljkovic
- mikroElektronika team
- Posts: 1043
- Joined: 30 Jun 2015 15:15
Re: progress bar bug
Hello Anton,
Thank you for reporting this. I was able to reproduce the error.
The issue is that Corner radius cannot be set to zero in VisualGLCD.
Please set it to zero in the compiler once you generate the code.
We are working on getting this minor bug fixed as soon as possible.
Thank you so much for reporting this.
Best regards,
Biljana
Thank you for reporting this. I was able to reproduce the error.
The issue is that Corner radius cannot be set to zero in VisualGLCD.
Please set it to zero in the compiler once you generate the code.
We are working on getting this minor bug fixed as soon as possible.
Thank you so much for reporting this.
Best regards,
Biljana